How to use First Person Navigation in Blender

Blender LogoIn large scenes it can be handy to navigate as if we’re playing a 3D computer game. And that’s possible in Blender:

Hit SHIFT+F to enter First Person Navigation mode, then use your mouse to look around in 3D space.

Now use the following keys to move around your scene:

  • Left Cursor (or A) – move left
  • Right Cursor (or D) – move right
  • Up Cursor (or W) – move forward
  • Down Cursor (or S) – move back

In addition to these, press SHIFT to move faster. You can also press TAB to toggle gravity (make sure there’s a floor in your scene, otherwise you’ll keep falling until you hit TAB again).

To finish your First Person scene experience, hit the ESCAPE key to return to normal working mode.





LILIKOI Textures – now available at Renderosity

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Here’s another texture set I’ve made for the wonderful Cathy Outfit by outoftouch. I call them LILIKOI. It means “passion fruit” in Hawaiian. Very fitting I thought!

LILIKOI contains a total of 20 texture presets for DAZ Studio, 10 for NVIDIA Iray and 10 for 3Delight. You can mix and match any skirt with any top for a total of 100 combinations (if my math skills are correct).

All maps are 4000×4000 pixels, ideal for ultra high resolution renders. You can check out those promos at 1600×1600 by right-clicking on an image, then select “Open in New Tab”.

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Installation and Usage

  1. Unpack all ZIP files into your Poser/DAZ directory.
  2. Load a figure, then apply the “Cathy Outfit“ to it.
  3. In DAZ Studio, head over to your Content Library tab and navigate to
    People – Genesis 3 Female – Clothing – OOT Catht Outfit – Lilikoi.
  4. Choose either the Iray or the 3Delight folder.
  5. Apply your selections to the dress.
  6. Render and enjoy!

You can buy Cathy’s Outfit here, and my Lilikoi Textures here.





How to use the Seletion Brush in Photoshop

screen-shot-2016-10-09-at-14-31-03Manga Studio has a really nice feature that I have been looking for in Photoshop for some time: a Selection Brush.

In addition to the usual lasso, marquee and Magic Wand tools, there is a way to simply paint over a part of your image, which then becomes part of (or reduces) the current selection.

Turns out this feature (and then some) is part of Photoshop too – it’s just not called a Selection Brush. Although from what I understand, there is such a feature in Photoshop Elements (a different product entirely).

In Photoshop, this tool is called the Quick Mask feature. It’s dead simple and extremely versatile. What’s not to like? Here’s how to use it:

  • either, head over to Select – Edit in Quick Mask Mode
  • or simply hit the keyboard shortcut Q to toggle the feature on or off

Continue reading How to use the Seletion Brush in Photoshop





How to get rid of that scary blue line in Photoshop

screen-shot-2016-10-06-at-11-08-37I was doodling away in Photoshop, one hand on the keyboard and the other using my Wacom pen, when out of a sudden this crazy cyan blue line appeared right across my canvas. Super annoying!

My Intuos tablet has a mind of its own sometimes, selecting things that I don’t want, and perhaps this was one of those occasions. Or perhaps I had accidentally hit one of the gazillion keyboard shortcuts that does something I didn’t even know Photoshop could do. Who knows.

Either way, I had an ultra annoying line across my document, and there didn’t seem to be a way to get rid of it. Here’s what it looked like:screen-shot-2016-10-06-at-10-50-08

 

Moving the document also moves the line, so it had to be something that could be turned off. But how?

Continue reading How to get rid of that scary blue line in Photoshop





EQUINOX Textures – now available at Renderosity

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I’ve just released a new texture pack, this time for the very versatile Strapless Mini Dress for Genesis 3 and Victoria 7, by hameleon and santuziy78.

EQUINOX contains a total of 40 texture presets for DAZ Studio, 20 for NVIDIA Iray and 20 for 3Delight. I’ve added presets for the whole dress, as well as separate presets for the ornaments (those sparkly little diamonds on the top).

All maps are 4000×4000 pixels, ideal for ultra high resolution renders. You can check out those promos at 1600×1600 by right-clicking on an image, then select “Open in New Tab”.

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Installation and Usage

  1. Unpack all ZIP files into your Poser/DAZ directory.
  2. Load a figure, then apply the “Strapless Mini Dress“ to it.
  3. In DAZ Studio, head over to your Content Library tab and navigate to
    People – Genesis 3 Female – Clothing – Strapless – Equinox.
  4. Choose either the Iray or the 3Delight folder.
  5. Apply your selections to the dress.
  6. Render and enjoy!

You can buy the Strapless Mini Dress here, and my texture pack is available here.





How to add Material Zones to an object in Blender

screen-shot-2016-10-03-at-18-07-59Material Zones are – as the name suggests – different parts of a single object that can each be assigned a shader. This sounds more complicated than it actually is.

In a nutshell, you can tell an object that its top should look different than its bottom at render time – figuratively speaking.

Such zones can be assigned only at the modelling level, so that each surface can be described differently by your rendering app. Here’s how to assign these Material Zones in Blender.

Continue reading How to add Material Zones to an object in Blender





How to export only selected objects in Blender

By default Blender exports every item in your scene when you choose File – Export. That’s not so good if you only want to save out a small portion of a large scene.

But it doesn’t have to be that way: there’s the often overlooked Export Options on the right hand side, on the same page where you choose the file name and folder. The very first tick box is labelled Selection Only. Tick it, and only your selected object will be exported.

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There are plenty of other cool options in this handy dialogue too, such as Material Groups, Polygroups, Scale and so forth. Well worth checking out!

  • https://blenderartists.org/forum/showthread.php?219117-How-do-I-export-just-the-selected-object




SYMPHONY Textures – now available at Renderosity

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Here’s a texture set I’ve made for Jolina’s Swimsuit by outoftouch.

SYMPHONY Textures is a set of 16 Material Presets for DAZ Studio, 8 for NVIDIA Iray and 8 for 3Delight. All maps are 4000×4000 pixels, ideal for ultra high resolution renders.

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Installation and Usage

  1. Unpack all ZIP files into your Poser/DAZ directory.
  2. Load a figure, then apply the “Jolina Swimsuit“ to it.
  3. In DAZ Studio, head over to your Content Library tab and navigate to
    People – Genesis 3 Female – Clothing – OOT Jolina Swimsuit – Symphony.
  4. Choose either the Iray or the 3Delight folder.
  5. Apply your selections to the dress.
  6. Render and enjoy!

You can buy Jolina’s Swimsuit here and my texture pack here.





COOL BREEZE Textures – now available at Renderosity

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Here’s a texture set I’ve made for the Jolina Dress by my friends from Rotenburg and der Wümme, outoftouch. Although we don’t actually know each other, I feel a special connection because I used to live in Verden an der Aller, which is a mere stones throw away from Rotenburg. It’s a small world!

The COOL BREEZE Textures consists of 16 material presets for DAZ Studio, 8 for 3Delight and 8 for Iray. Miami Beach remains a constant source of inspiration for me, and makes a welcome change from frequent hospital visits.

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Installation and Usage

  1. Unpack all ZIP files into your Poser/DAZ directory.
  2. Load a figure, then apply the “Jolina Dress“ to it.
  3. In DAZ Studio, head over to your Content Library tab and navigate to
    People – Genesis 3 Female – Clothing – OOT Jolina Dress – Cool Breeze.
  4. Choose either the Iray or the 3Delight folder.
  5. Apply your selections to the dress.
  6. Render and enjoy!

You can buy the Jolina Dress here and my Cool Breeze textures here.

 





How to open multiple images as layers in Photoshop

Photoshop CC splashDid you know there is a way to open several images in the same document as layers in Photoshop?

It’s a real timesaver if you have several renders that all need to be composited onto the same background for postwork.

It’s really easy to do:

  • open Photoshop (duh!)
  • head over to Scripts – Add Files to Stack
  • browse for several images, or choose a whole folder, or choose any open images you have
  • hit OK and let Photoshop go to work

When it’s done you’ll have all images open in the same document, stacked on top of each other in a new layer. Thanks to Julianne Kost for this valuable tip!