How to hook a track to a vertex in Blender

Hooking is a technique with which you can attach one vertex to follow another object. This can be useful if the outline of an object (such as a plane) needs to be distorted when it follows tracking markers.

Here’s how to do it:

  • select the the object you want to track (such as an empty that follows a track)
  • now SHIFT select the object that you want the previous object to follow
  • switch into Edit Mode (TAB) and select the vertex you’d like to follow
  • now select CTRL+H and choose Hook to Selected Object

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The selected vertices will move with the hooked object.

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