All posts by Jay Versluis

About Jay Versluis

Jay is a medical miracle known as Super Survivor. He runs two YouTube channels, five websites and several podcast feeds. To see what else he's up to, and to support him on his mission to make the world a better place, check out his Patreon Campaign.

Adjusting multiple values at the same time in Blender

In this quick tip I’ll show you a neat trick to enter the same value into multiple text fields in Blender. Works for keyboard input as well as using the mouse to adjust multiple sliders.

Enjoy!

E07 Today – Numbers Station Transcript

I do crazy things sometimes. Today was such a day. With a ton of stuff to do, my brain was strangely drawn to the Priyom website, a large de-centralised shortwave organisation that have schedules for many Numbers Station. One of which, E7 or The English Man, was about to broadcast and I thought I’d tune in (while eating ice cream with green tea flavour… yeah, I certainly don’t do that very often).

Whether it was the matcha, boredom or just not being able to mentally turn to any of the 147+ items on my list of things to do, I decided to transcribe the transmission. I really don’t know why. But sitting there on that fresh list of 5-digit numbers, I thought I’d post them here – just in case you, Secret Agent among foreign shores, need to decipher them.

Perhaps you had other things to do and didn’t catch today’s super important spy transmission on 10679 kHz. Enjoy!

Continue reading E07 Today – Numbers Station Transcript

Working with a Full Screen Viewport in Blender

In this quick tip I’ll show you how to go full screen AND immersive with Blenders viewport. I’ll explain how to remove the grey bar at the top and remove all tool shelves temporarily with a single click (or two).

Enjoy!

How to manually rebuild Media Cache Files in Premiere Pro

When you’ve been working with Premiere Pro for a while, importing large amounts of data and creating countless projects, there comes the time when you might want to clean up your Media Cache Database. It’s an exotic combination of various files that Premiere creates to make playback and scrolling during editing as fast as possible.

To access this option, head over to Preferences – Media and hit the big Clean button.

While this will clear out the number of entires in Premiere’s database, it may leave some generated files on the hard drive, or worse, it may lead to some of the temp files no longer accessible. As a result, your project appears to play back without audio or video in the timeline.

I had this recently on a larger (and important) project of mine, and I was wondering how to make Premiere rebuild those files from scratch, if they can’t be found anymore. Turns out the solution is relatively simple: with Premiere closed down, we delete ALL files in two (or three) folders, and when Premiere re-launches it will rebuild everything that’s needed for your current project.

Here’s how to do it:

  1. close Premiere
  2. head over to the Media Cache Folder (path seen in the screenshot above)
  3. delete the Media Cache folder
  4. delete the Media Cache Files folder
  5. delete the Peak Files folder (if you have one)
  6. relaunch Premiere and load your project

At this point you may have to wait a moment or two depending on the size of your project. Watch the progress bar at the bottom right as it goes through every file that needs to be regenerated (or conformed).

Thanks to Screenlight TV for explaining this in more detail.

Discovered in 2019

Where does the time go? It felt like only yesterday that I’ve started my “discoveries” category, and with it the idea that I’d like to paste useful links into a place that would make it easy for me to find them. Turns out I’ve been actioning such findings in different ways, and it also goes to show how little time I spend with important ventures like this.

So perhaps then, as another way of utilising this idea, I’ll have an annual post with important discoveries, or one whenever I feel like I’m running out of tabs in my various browsers. I might even add to this post once it’s published so I won’t clutter up my website with Discoveries alone.

Continue reading Discovered in 2019

How to delete multiple projects in iMovie

I edit most of my bike videos in iMovie on macOS. It’s quick and easy for what I need to do, and although it’s not a professional editing package, it’s very good for quick tasks. And it’s free if you own a Mac (or at least it once came free with it).

Over time I’ve amassed a huge library of videos that are still part of my library, and there comes a time at which even the biggest hard disk runs out of space. I already knew that I could delete a single project by selecting the project from the home page, then using the little disclosure menu on the bottom right and select Delete Project.

Continue reading How to delete multiple projects in iMovie

DAZ Studio 4.12 Beta – a Sneak Peek – 3D Shenanigans #25

On today’s stream I’ll take sneak-peek at the new features in the brand new beta version of DAZ Studio 4.12. It was released earlier this week, and it’s all about better animation tools: integrated features from GraphMate and KeyMate, and IK Chains inside a scene hierarchy.

The highlights in this version are:

  • overhaul of the regular timeline
  • integration of the KeyMate and GraphMate functionality
  • addition of IK Chain feature for regular scenes
  • Viewport Performance setting finally defaults to “best” rather than “none”

There’s a complete list of new features is here, and the full changelog can be found here.

You can download the beta from here (it installs in parallel to the release version and will not affect your current settings or library).

Patreon Supporters can get download the scene files from this stream here.

Many thanks to Mike Myers for suggesting this topic for today’s stream ☝️

Trying out Chocofur Asset Management for Blender 2.8 – 3D Shenanigans #24

In this episode I’ll try to install the Chocofur Asset Management add-on for Blender. It’s recently been updated to Blender 2.8, but right now not so easy to find on their website. Chocofur have lots of free assets to try out, perhaps we can work out how this works together.

I was unable to get this thing going during the live stream, so I’ve made another video the next day to explain how to make it work.

The podcast episode is only the second part, which contains the solution to this mind bending puzzle.

DAZ Studio 115: Parametric Light Objects in Iray

In this episode I’ll give you an introduction to the various parametric light objects we can create from the menu, how to use them and how to tweak their respective parameters as they apply to the Iray render engine.

Here’s the link about Colour Temperature I’ve mentioned: https://en.wikipedia.org/wiki/Color_temperature

Here’s the one about Luminous Flux: https://en.wikipedia.org/wiki/Luminous_flux