DAZ Studio Archives

3D manipulation tool for rendering people.

Comparing G3 to G8 Character Converters for DAZ Studio

I’ve been fascinated with the idea of using my Genesis 3 characters with newer Genesis 8 figure. There are some benefits and good outfits that are not backwards compatible without fiddling. So I came across two products that address this: RiversoftArt has various products that convert G3 to G8 and back, and then there’s the …

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How to fix trouble with hair and transparency in DAZ Studio 4.15

There appears to be an issue with the current version of DAZ Studio 4.15. With some hair products, when rendering with transparency (without a dome), hair strands appear sparky. It’s annoying enough on a wide shot, but even more so on a closeup. Take a look at the two versions of the image above and …

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Adjusting skeletons for custom character morphs in DAZ Studio

If you’ve ever made a custom character from existing morphs in DAZ Studio, you may find it easier to combine all those adjustments into a single slider. This makes it easier to use the character in new scenes without having to set it up again, and can cut down on the amount of morph product …

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How to access keyframes for morph dials and parameters in the DAZ Studio Timeline

By default, some keyframes in the DAZ Studio timeline just don’t show up. Morph dials and any other options that appear on the Parameters Tab are such culprits. We can see their effect, but not necessarily a corresponding keyframe. I’ve just found out how to make those values how up and thought I’d make a …

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How to start a second instance of DAZ Studio

Sometimes it’s handy to have DAZ Studio render something in the background, while you’re working on the next scene in the foreground. Sadly that’s disallowed by design, even though it would be a super handy feature to have. Think how elegant the Poser Render Queue or Adobe’s Media Encoder implement such workflows. We’re busy people …

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Visemes on Genesis 8.1 and how to make them work

I’ve been playing with the new Genesis 8.1 figure in preparation for a project. Most things seem to be working OK, and as expected – including body morphs and may expression sliders. Something that did not show up was visemes. I use them quite often to create expressions, so they’re very important to me. I …

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