Rounding values up and down in Unreal Engine

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When dealing with float values, we’re often less interested in the exact value and can make do with a more human readable one. Unreal Engine has a couple of rounding functions we can use to make this happen: Ceil to Integer and Floor to Integer.

Ceil rounds up, so 1.6 becomes 2 and -1.6 becomes -1.

Likewise floor rounds down, so 1.6 becomes 1 and -1.6 becomes -2.

There are two related functions called Ceil to Integer64 and Floor to Integer 64, both of which use a 64bit integer rather than a 32bit integer value. The difference is the size of the number these can hold and convert:

  • 16bit integers: -32,768 to +32,767
  • 32bit integers: -2,147,483,648 to +2,147,483,647
  • 64bit integers: -9,223,372,036,854,775,808 to +9,223,372,036,854,775,807

Yeah so we’re probably OK with the 32bit variants most of the time.



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