Triggering multiple objects in Cartoon Animator’s Puppet Stage

With Cartoon Animator 5.3 we got this exciting new feature called Puppet Stage. With it we can trigger pre-defined motions by way of keyboard hotkeys. This is very simple to implement with single objects and characters, but not quite as intuitive when multiple objects come into play. Here’s how to do it. For my simple …

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Aligning Rokoko Mocap to the correct World Rotation/Location in iClone

When I import a mocap clip from Rokoko Studio into iClone, it’s usually not coming in aligned to the world centre. It’ll still work, but in target applications it would be helpful to have the pivot point where my character is, and the rotation aligned to where s/he’s facing. Thankfully iClone has us covered in …

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Retaining Alpha/Opacity from another track in Premiere

The other day I had some rotoscoped footage we wanted to enhance with Topaz Video. The transfer went well, but sadly Topaz Video is very pernickety when it comes to retaining alpha or opacity. Although it’s apparently a feature, I’ve never been able to make it work reliably. Hence I thought I’ll use the original …

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