I recently had the need to encode several audio clips I had edited in Adobe Premiere Pro CS 5.5. That’s easy if you export one timeline at a time, by selecting the sequence, then click File – Export – Media.
But this principle doesn’t work if you haveseveral sequences that need to be exported.
An article in the Adobe Forums suggests how to do this using After Effects as an intermediary, but it seemed very convoluted and a total hack. Besides, I don’t have After Effects so that’s not really a solution.
Convinced that there had to be a better way, I had a quick fiddle – and lucky for me I’ve discovered an easy workaround that I’ll share with you here. I’m using Premiere Pro CS 5.5, so I’m assuming it’ll work in later versions too.
I had some editing to do the other day that, for one reason or another, I wanted to do on my Windows machine. I tried several open-source utilities, but none of them can cut the mustard like Adobe Premiere Pro can.
However, the only legitimate version I have is Premiere Pro CS3, vintage 2007, purchased for good money back then (which I’ve all made back, thanks to a three-day editing job I got for BBC interactive, literally a week after I bought it). Those were the days before Full HD video was commonplace, and way before anyone dared to mention the idea of 4K. But I digress.
So I tried to install Premiere under Windows 10, and to my surprise all worked rather well – until the registration part came and told me that this app could no longer be activated.
Here’s a list of handy keyboard shortcuts for Adobe Premiere Pro. I keep forgetting these little helpers every 6 months or so…
By no means an extensive or complete list, here are the ones that I like using:
SPACE – Playback at 100%
K – Stop
J – Play 100% backwards (multiple presses accelerates back)
L – Play 100% forwards (multiple presses accelerates forwards)
Left Cursor – step forward one frame
Right Cursor – step back one frame
\ (Backslash) – toggle between zoomed in and full view of the timeline
Fn + Up (or Page Up) – jump to the next edit point
Fn + Down (or Page Down) – jump to the previous edit point
Fn + Left – jump to the beginning of the sequence
Fn + Right – jump to the end of the sequence
V – Selection Tool
B – Ripple Edit Tool
N – Rolling Edit Tool
X – Rate Stretch Tool
C – Razor Tool
Import / Export
CMD/CTRL+M – Export Media
CMD+I – Import Media
Create your own Shortcuts
Premiere has a handy menu in which we can lookup existing shortcuts, as well as setup our own. There are so many functions, and not all of them have pre-defined shortcuts. Head over to Premiere Pro – Shortcuts and save whole sets of shortcut setups.
Needless to say, we can also change existing shortcuts to something more personal here.
I recently recorded a quick voiceover in Adobe Premiere Pro CS 5.5, but I ran into an issue for which the fix wasn’t exactly obvious. Here’s the problem:
When you mark a track to record some audio and start the recording, the full mix is being played back through your speakers (or headphones). This includes your own voice with a small delay which is useful in a studio setup, but not so much when you’re the only operator on the setup.
How can we turn it off? Turns out there is, as always, a solution to the puzzle.
Head over to Preferences – Audio and find an option that reads Mute input during timeline recording. Once checked, your own voice will still be recorded, but no longer played through the mix at the time of recording.
I’ve finally worked out how to export 4k and 2.7k footage with my 6 year old version of Premiere Pro. That’s exciting news and gives the software a new lease on life!
With the standard export presets, tweaked to a resolution higher than 1920×1080, I’ve always encountered the following error message:
Invalid framesize/framerate for this Level. Please lower the Frame Dimensions, Frame Rate or increase the Profile and Level and try again.
Turns out Premiere has actually given me the answer to my problem right there in that error message, I just never really read beyond “lower the frame dimensions”.
Let me show you how to overcome this 1080p limitation in Premiere Pro CS 5.5 and export hi-res video without a hitch, but first make sure to check video production company phoenix so that you can get a quote.
Up until now I had always used Premiere Pro to assemble image sequences of a rendered animation.
I’m still using Premiere Pro CS 5.5 and I’m not currently subscribing to the whole Creative Cloud package. As such, my version of Premiere is stuck somewhere in the past, when 4K was barely an idea, and 1080p was the highest result you would ever need.
The trouble is, I was working on an animation whose resolution was larger than 1920×1080. While Premiere Pro CS 5.5 can handle this and higher resolutions for editing, there doesn’t seem a way to export it at anything above 1920×1080.
My editing needs were moderate at best: assemble 250 frames, repeat those several times, and add a fade to black either end. Which application would be capable of doing this swiftly and efficiently, I wondered?
Photoshop CC can do it! Would you believe it? Here’s how.
There’s an extremely handy shortcut that allows us to export single frames from the playhead’s current position in Premiere’s timeline. It’s not available via a menu command, it’s not particularly advertised, and it saves having to go via the File – Media – Export option, potentially downsizing the original footage.
Take a look at your Program Monitor and find the super tiny camera icon at the bottom right (just next to the Lift and Extract icons we’ve never seen or used before). Click it, and a still image in the format of your choice is created, in the full resolution of the source footage!
Position the playhead anywhere you like and create as many stills as you want. Using the File – Export – Media option will also work, but it will resize your image – and if your source footage is much larger than your target media then that’s not a good choice.
This isn’t meant to be for image sequences of course (for which the Media Encoder is a better option), but it works a treat for quick images you want to pull off your project.
You can copy and paste whole clips in the timeline with Premiere Pro, but you can also copy and paste applied Motion Effects. Anything you’ve done on one clip can be transferred to another, such as scale, position, any video and audio effect.
Here’s how to do it:
Select the clip in your timeline that has the effects applied, then right-click it and choose copy. This technically copies everything (including the clip), but the secret is in the pasting.
Next select the clip you’d like to apply these effects to, right-click it and select Paste Attributes.
More recent versions of Premiere Pro allow you to select which attributes to copy, which is a nice touch. I’m still on version 5.5 and don’t have that feature, so all attributes will be applied to the clip. You can always selectively delete attributes you didn’t want to copy, or if this gets annoying, apply only what you need to a “dummy clip” and copy/paste that.
Premiere writes a lot of temp files to various locations – the most obvious of those are saved at the same location as the current project, in a folder simply called Adobe Premiere Pro Preview Files. If you delete an old project, make sure to delete this folder too.
But Premiere does create temporary files in another location too, it’s called the Media Cache Database. I’ve found as much as 50GB in it at one point.
I’m not entirely sure what Premiere is putting there, but it is nice enough to tell us where that cache database is located: head over to Preferences – Media to find out.
There’s the location, and a convenient CLEAN button we should press regularly, especially because by default this location happens to be on the system drive. To avoid running out of space, feel free to use another drive for the cache database (via the browse option).
Have you ever wondered why a source clip’s audio ends up at the very bottom of the timeline, even though you have several empty tracks above it? Well I have, and I was convinced there had to be some kind of setting responsible for this.
And there is: it has to do with the way a Sequence is setup when you first create it. Let me explain how this works and how to change such behaviour to avoid annoyances in the future.