Premiere Pro has the concept of a Default Transition. This can be applied to multiple selected clips or even all clips in the current timeline. It’s a very handy tool indeed, and I’ve only just found out about it!
To apply it, select the clips in question (either drag around them, or SHIFT-select them in the Timeline), then choose Sequence – Apply Default Transition.
By default, the Default Transition is a Video Cross Dissolve and an Audio Constant Power transition. You can tell by which transition has a little red marker around it.
To change it, simply right-click another transition and select Set Selected as Default Transition.
You can set the duration of this transition under Preferences – General.
Tired of linear animations in Premiere Pro? We’re in luck, because Premiere does support full control over ease-in and ease-out controls when you animate with keyframes. It’s just extremely clunky to use.
The process of rendering such frames in between is sometimes referred to as “tweening”. Let’s find out how to use it.
Adobe Premiere Pro can import a series of single images and turn them into an animation.
All we have to do is import all images into our project, then multi-select them and drag them into a sequence.
If you’ve tried this before you may have noticed that a still image in your sequence may not equal the duration of one frame in your timeline, but something like 2 seconds. Highly undesirable for animations.
There is a way to ask Premiere to apply a default duration for still images:
on Mac this can be set under Premiere Pro – Preferences – General
on Windows it’s under Edit – Preferences – General
Find the option Still Image Default Duration and set it to one frame. In principle, that’s it. No restart is required and the setting is effective immediately.
You should know however that this applies to images imported going forward and will not change the duration of images that are already in your project. You see, Premiere applies this new default duration when images are brought into the project. If your setting was 50 frames, then all existing images in your project will be unchanged.
While you can change the duration of a single image, I haven’t found a way to do this for multiple existing images in a project.
Therefore, the easiest thing to amend existing images is to remove them from your project and simply import them again. As soon as you drag them into a timeline, each frame will be one frame long and play as an animation.
No matter what preset you select for your sequence, Premiere will always default to showing timecode in your timeline. This will be automatically adjusted to the relevant EBU or SMPTE timecode.
Some advice from the Memory Tree Video Production team: “Full frames on the other hand can be very useful for things like animations where timecode is less relevant.” It’s easy to change in Premiere:
In your timeline, right-click the timecode value and select what you like from the context menu:
Select frames (or any of the other options) and you’re set: the timeline reflects this change immediately. Note that the timeline itself will still retain the approximate timecode in the Program Window, in addition to the frame count. Handy!
I’ve seen a couple of demos on the upcoming Premiere Pro CS6 which will become available in a few months. You may recall my earlier post about a hands-on experience with Premiere Pro CS 5.5 so I’m eager to see what else the team have improved.
Not having tried the product myself yet (since that’s impossible) I can however give you a quick opinion on what I’ve seen demonstrated at NAB 2012 at Adobe’s stand.