Character Creator Archives

Workflow tricks around Reallusion’s Character Creator application. This was once part of iClone, but any character and import/pipeline functionality has been split out into this separate programme.

Find out what items you don’t own for shared models in Character Creator

When you work with other members of your team, you may get files for designs that contain content elements you don’t own. Character Creator will still let you view them, but you won’t be able to export them into other apps or create renders with them without a watermark. Your viewport will look something like …

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Unreal Engine to iClone: round-trip animation workflow for non-standard characters

I like using iClone as animation front-end for Unreal Engine. Although a lot can be done directly in UE, not everything is as convenient to achieve as it is in iClone. The pipeline is designed with humanoid characters in mind and works well enough, but things get hinky when it comes to non-standard characters like …

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How to create Spring Effects in iClone

Spring Effects in iClone are “faux physics” if you will, something that lets a skeletal mesh bounce as it moves. We can create this from scratch on custom figures, and it’s a little finnickety to setup, but very straightforward if you know how to do it. These effects are not baked to the timeline (like …

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How to import clothing from Marvelous Designer to Character Creator

Character Creator has a similar workflow to Daz Studio when it comes to importing and rigging clothing. We export the avatar, model/fit clothing in MD, export an un-rigged OBJ and transfer the skeleton and weight maps. Pitfalls lurk at every corner of course, so I thought I’d make some notes before I forget it all …

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Creating Morph Sliders in Character Creator

I had never created a morph in an external app for Character Creator before, but I managed to make it work after a few false starts. Just before that fleeting knowledge escapes me again, here’s how to do it. I’m comparing it to the Morph Loader dialogue in Daz Studio and will use comparable terminology …

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How to correct Eye Blink morphs in Character Creator

When we make adjustments to out custom characters’ heads, there comes the point where eye blinks might not work correctly anymore. Take this example, it’s really not a good look for my CC3+ model. Thankfully there’s an extremely helpful tool in Character Creator that makes fixing this (almost) a one-click affair. Take a look at …

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