Tag Archives: GoZ

How to use GoZ in ZBrush

GoZ (pronounced Go-Zeeh) is a bridge between ZBrush and other applications. This allows for easy mesh and texture sharing between ZBrush and Sculptris, Photoshop, Poser, Carrara, DAZ Studio and many others.

But how do we use it? Where is that magic button? And how do we select the target app? All will be revealed in this article.

Under Tool you’ll find the GoZ button in the first section at the top (it’s easy to miss):

Screen Shot 2014-10-09 at 23.21.36

Just next to it you’ll find three options: All, Visible and R. Select either All or Visible to choose which objects will be sent via GoZ. This works with the current tool or a sub tool or a combination thereof. Nothing happens when you do, but ZBrush will remember it.

Click the GoZ button and a dialogue window appears. When you launch it for the first time ZBrush will search your hard drive for apps it knows, but it may get it wrong and say something like “Photoshop is not installed”. In which case, you can specify the paths to your apps under Preferences – GoZ.

Screen Shot 2014-10-09 at 23.24.50

GoZ is a one-click operation to make it deliberately quick and easy to exchange data between two apps. Therefore, ZBrush will remember whatever app you’ve chosen last time and launch it automatically the next time you press that GoZ button.

This may not be what you want. To change your target app, simply press the R button in the palette – NOT the R Button on your keyboard, as the documentation makes you believe. I mean the little R next to the All and Visible buttons in the Tool menu.

Pick your target app, then hit GoZ and send your creation to another app instead.

Screen Shot 2014-10-09 at 23.27.31

Your target app should launch automatically and may present you with a dialogue box to acknowledge the import (shown below is Poser Pro 2014).

Screen Shot 2014-10-09 at 23.32.39

Note that to use GoZ with DAZ Studio and Carrara you need to install the relevant files from DAZ as they are not provided bundled with ZBrush:

How to fix “insufficient disk space” error for GoZ in ZBrush

I’ve encountered a problem last year that every time I tried to send something from ZBrush to another application via the GoZ plugin, my Mac gave an error message telling me I had “insufficient disk space”. With over 100GB left on my main drive this is a plain lie.

Turns out that there’s a permissions problem on the Mac platform which prevents ZBrush from using a shared folder with which it communicates data to the target app. Here’s how to fix this:

  • open Finder and navigate to Users/Shared/Pixologic
  • right-click and select Get Info, and a window will appear
  • at the bottom you’ll find the section about Sharing & Permissions:

Screen Shot 2014-10-09 at 22.48.34

  • even though everything looks OK here, sub folders may have different ideas
  • click the paddock icon and enter your admin password
  • under everyone, change permissions to Read Only 
  • click the little gear icon and select Apply to enclosed items…
  • now change the same permissions back to Read and Write
  • and click the gear icon again and select Apply to enclosed items again

What we’re doing here is fording all permissions to be something else, then changing them back. It sounds weird and bizarre (like everything in ZBrush), but it will solve this nasty problem

Kudos to aurick who kindly told me this on ZBrush Central.