In this episode I’ll talk you through the various Viewport Drawing Styles.
The default we usually see is “texture shaded”, which is a nice compromise between displaying a good looking “live” picture, while keeping your computer responsive for navigating and posing.
However, with larger scenes your system may become slower and less responsive. We can use a lesser detailed Drawing Style to bring responsiveness back into our scenes.Watch the full course in one convenient playlist:
Catch this episode on my DAZ Studio 101 Podcast: