In this episode I’ll show you how we can use Reference Images in DAZ Studio. This is not a built-in option, but with the help of a Plane Primitive and a dedicated camera we can use references to help us build scenes, poses and shaders.
We can create as many planes and cameras as we like, and we can place them anywhere in our scene. Sometimes it’s useful to have a character right in front of a picture showing a pose, while at other times the plane may interfere with the scene and only needs to be visible as a colour or positional reference.
Podcast: Download (Duration: 9:50 — 9.0MB)