Importing Genesis into Blender via Mixamo

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I’ve just been experimenting with uploading a Genesis 1 figure to Mixamo, and importing the animated figure into Blender. There are several trillion options what with the combinations of tick-boxes and values. Thankfully, nothing is documented, just the way I like it.

I thought I’d quickly post a screenshot of what actually works – for the next 10 minutes. We all know how quickly these things change:

Note that I’m doing this in the release version of Blender 2.82, in late May 2020. It’ll probably stop working by the time either of us reads this, but hey – at least I’ve tried.



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