How to hide lights in DAZ Studio with NVIDIA Iray

As with real life objects, lights in the Iray Render Engine are by default not invisible. They’re like a lamp in a film studio: if it wasn’t there, it wouldn’t emit light. But now that it’s there,  it can sometimes get in the way, even though we want it to emit light.

Turns out there’s an easy way to make those physical objects invisible, so that we’re able to film/shoot/render/see right through them. Turning them invisible isn’t going to work, because once they’re gone, they won’t emit light anymore.

So head over to Light – Render Emitter and switch it off.

On means your light will be rendered as visible object, while off means it will still emit light, but the actual light object is no longer rendered.





3 thoughts on “How to hide lights in DAZ Studio with NVIDIA Iray

  1. Thank you, Jay…you are quite awesome…because of your plain and clear tutorials I am thriving in Daz…but only because of your tutorials in truth…
    I believe I know what I’m seeing…and what is actually the problem in my case…
    I am using a very good plugin called “Throttlerender”…it is incredibly useful…with one exception…
    Even though the render emitter is turned to OFF, the actual WIRE FRAME of the lights and cameras remain in the render…it is a throttle render problem…they disappear in the actual Daz render option…
    So, it’s my fault…and something that I hope ThrottleRender will correct…
    Thank you, Jay…and please remain a Super Survivor for all of us…
    Allan…

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