3D Shenanigans Archives

What I do with 3D apps: press buttons and see what happens.

Building JAY PLAYS – a Title Sequence Animation in Blender

In this series I’m building an animated title sequence using a set made for DAZ Studio in Blender. This requires lighting and material tweaks, and messing with textures. It’s not a tutorial, just some dude trying his best at Blender (without knowing much about it, but learning a lot in the process).

The end result is an intro for my my game streams, as well as these new seasons of 3D Shenanigans. Once the set is built, I’ll replace a couple of key textures so that the cinema and screen show something different. It’s a lot of work!

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An Overview of Strand Based Hair in DAZ Studio – 3D Shenanigans #20

On today’s live stream, I’m giving you an overview on how to get started with the new Strand Based Hair feature in DAZ Studio 4.11. It’s only been released to the public yesterday, and we have not many details on how to create handsome looking hair with this tool, but I’ll let you in on …

Read moreAn Overview of Strand Based Hair in DAZ Studio – 3D Shenanigans #20

Creating a Sunset Portrait in DAZ Studio – 3D Shenanigans #17

In this live event I’ll show you how to create a realistic sunset portrait in DAZ Studio. I’ll explain how to use the Sun and Sky option in the render settings to tweak the time of day, how to make the sun visible and how to move it into position. Finally we’ll add a character …

Read moreCreating a Sunset Portrait in DAZ Studio – 3D Shenanigans #17

Atmospheric Fog Planes in DAZ Studio – 3D Shenanigans #16

In this live event I’ll show you how to use Atmospheric Fog Planes in DAZ Studio. They can be used as a subtle effect to make your scenes more realistic. Fog Planes can fill the screen, or they can be used as prop splats to show steam rising in parts of your image. I’ll show …

Read moreAtmospheric Fog Planes in DAZ Studio – 3D Shenanigans #16

Building a Creepy Corridor Scene in DAZ Studio – 3D Shenanigans #05

In this live event I’ll build a creepy “survival horror” type scene: an unsuspecting janitor is working the night shift, while a bunch of super intelligent bugs have escaped and try to take over the facility. I’ll start by modifying the stock corridor to make it longer, then I’ll setup a camera with an extreme …

Read moreBuilding a Creepy Corridor Scene in DAZ Studio – 3D Shenanigans #05

Converting older Skin Shaders for use with Iray in DAZ Studio – 3D Shenanigans #04

In this live event I’ll explain how we can use an existing Iray skin shader and apply it to an older character like Staci. In my last stream I’ve shown you how to apply existing Iray materials from the library to various surfaces, and this time we’ll create a whole shader (almost) from scratch. I’ll …

Read moreConverting older Skin Shaders for use with Iray in DAZ Studio – 3D Shenanigans #04

Using Older Content in DAZ Studio – 3D Shenanigans #03

In this live event I’ll show you how to utilise some of your older content in DAZ Studio and make it compatible with the NVIDIA Iray render engine. Specifically, I’ll take two 3D Universe characters from 2004, pose them in a brand new set by Danie and Marforno and create a riveting Sci-Fi scene. I’ll …

Read moreUsing Older Content in DAZ Studio – 3D Shenanigans #03

Building an Indoor Pool Scene with DAZ Studio – 3D Shenanigans #02

In this live event I’ll build a scene with the Hotel Indoor Pool product from DAZ and Imaginary 3D (available for free this week for Platinum Club Members). I’ll explain how to walk through the scene to explore the the whole set, pick a good camera angle, convert existing objects into light sources and add …

Read moreBuilding an Indoor Pool Scene with DAZ Studio – 3D Shenanigans #02