Creating Eye Reflections in DAZ Studio

In this episode I’ll show you how to create reflections in the eyes of a character in DAZ Studio. I’ll explain why these things happen in reality and how we can re-create them in the software. I will show you this principle with three types of lighting: using IBL, using parametric lights, and using an emissive primitive as a light source. I’ll also touch on the Eyes Cornea Bulge parameter and show you a quick line-up of what different values can do to your eye reflections.

For Biscuits 3D.

Catch this episode on my 3D Podcast:

About Jay Versluis

Jay is a medical miracle known as Super Survivor. He runs two YouTube channels, five websites and several podcast feeds. To see what else he's up to, and to support him on his mission to make the world a better place, check out his Patreon Campaign.

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