DAZ Studio 117 – Global Illumination, Environment Lighting, IBL and HDRI explained

In this episode I’ll tell you much of what I know about the Environment Lighting in DAZ Studio. This technique is also known as Global Illumination. I’ll explain the meanings of such cryptic abbreviations as IBL and HDRI, and how all these pieces fall together to make your scenes look handsome.

This is a continuation of the previous episode about Mesh Lights. If you haven’t already, you can watch it here.

Products I’m using in this video:

Some links to HDRI resources:

  • https://textures.com
  • https://hdrihaven.com
  • https://hdrmaps.com
  • https://www.hdri-hub.com
  • https://hdri-skies.com
  • https://cloud.blender.org
Watch the full course in one convenient playlist:
Catch this episode on my DAZ Studio 101 Podcast:

About Jay Versluis

Jay is a medical miracle known as Super Survivor. He runs several YouTube channels and websites, and he's also live on Twitch sometimes. To support him on his mission to make the world a better place, check out his Patreon Campaign.

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