Adding Materials to our Objects in Blender (Cycles)

In this episode I’m giving our objects some colour with simple shaders: I’m making the grass green, give the ground an earthy brown and add a shiny golden touch to our logo. I’m also covering the logo with another replicator, simulating an interesting effect.

This is part 4 of a mini series about how to create a logo from a screen grab in Blender. You can watch the whole series on YouTube:
https://www.youtube.com/playlist?list=PLPcx_LSSGfZcC3_xaHyio5zs31Y5VyWpZ

Catch this episode on my 3D Podcast:

About Jay Versluis

Jay is a medical miracle known as Super Survivor. He runs two YouTube channels, five websites and several podcast feeds. To see what else he's up to, and to support him on his mission to make the world a better place, check out his Patreon Campaign.

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