DAZ Studio 113: Using Cameras

In this episode I’ll tell you many interesting things about how to use cameras in DAZ Studio. It’s a rather complex topic, which is why this episode is a little longer than usual. We’ll create a simple scene together from the latest Platinum Club Freebie product, frame up a shot, and create a couple of …

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Creating a Turntable Animation in DAZ Studio – 3D Shenanigans #01

In this first Live Event I have planned for y’all I’m going to explain how to create an easy turntable animation in DAZ Studio. We’ll dress up a character, pose him (or her), set some lights and create a 360 degree slow spinning animation of it. This technique is a nice way to show off …

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How to create DAZ Studio Morphs with ZBrush

In this episode I’ll show you how to create morphs for DAZ Studio using ZBrush, thanks to a free plugin called GoZ for DAZ Studio (it’s like a ZBrush Bridge). I’ll also explain the prep-work necessary for GoZ to work properly and how to install it. For Allan. https://www.versluis.com/wp-content/uploads/2019/01/1901-DAZ-to-ZBrush.mp3Podcast: Download (Duration: 12:48 — 11.7MB)

DAZ Studio 112: Content and Smart Content explained

In this episode I’ll explain the differences between the Content Library Tab and the Smart Content Tab. I’ll also show how to bring content into your scenes, and touch on the different types of content (for example, a shirt fits on a figure, but a material preset fits on a specific shirt). https://www.versluis.com/wp-content/uploads/2019/01/1906-DS-112-Content.mp3Podcast: Download (Duration: …

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Creating a round cutout mask for OBS Studio

I like the way my PlayStation 4 adds a soft round cutout mask to the PlayStation Camera Feed when streaming gameplay. I wondered how I could best recreate this effect in OBS Studio for a consistent experience, no matter which device I decide to stream from.

Here’s how I did it, with a little help from Photoshop – feel free to use the resulting asset without any need for further fiddling.

You can download the mask further down (anchor link).

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Display all Keyboard Shortcuts in DAZ Studio

I’ve recently found out that there IS indeed a way to show a list of all DAZ Studio Keyboard Shortcuts. Sadly this functionality is not built in to DAZ Studio (as of 4.11 as far as I know), but we can convince the app to use the following script to show us a handy list. …

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My Rig(s), Devices and Rendering Workflow

From time to time I get asked what hardware and GPU I’m using for my 3D adventures, including video games. Rather than typing it out every time, I thought I’d make a handy post that I can refer interested parties to, and update as my configuration changes.

This is that post.

It may contain more information than necessary, but I thought I’d add it all here, including a bit of history on how this setup came to be and what it cost. I keep this page updated as my configuration and workflow changes.

TL;DR

These are the main systems that I use for work and play. They run the Adobe Creative Cloud, games, 3D apps. Most systems are CAT-5 wired with a 1000Mbps connection.

Main Workstation / Presentation PC

  • HP Z840 Workstation
  • 2x Xeon E5-2670 CPUs (48 threads)
  • 48GB of DDR-4 RAM
  • 2x RTX 2080 GPUs

Streaming PC

  • HP Z600 Workstation (Rev B)
  • 2x Xeon x5675 CPUs (24 threads)
  • 24GB of DDR-3 RAM
  • RTX 3060 GPU
  • Elgato HD60 Pro HDMI capture card

Render Node 1

  • HP Z800 Workstation
  • 2x Xeon x5675 CPUs at 3.07 GHz (24 threads)
  • 48GB of DDR-3 RAM
  • 2x GTX 970 GPUs

Render Node 2

  • HP Z600 Workstation (Rev A)
  • 2x Xeon x5560 – 2.80 GHz CPUs (16 threads)
  • 20 GB of DDR3 RAM
  • GTX 970 GPU

Email / Coding / Chat PC

  • Apple MacMini 2012 Server Edition
  • Intel Core i7CPU at 2.3 GHz
  • 16GB of DDR-3 RAM
  • Intel HD 4000 GPU with 1.5GB of RAM

The Longer Story

Most visitors are probably content with the info above. However, if you’re interested in how all this equipment came to be, and how I’m using it in my home/office, read on below. I’ll tell you how I acquired most of the parts and how I’ve built them from older technology that still packs quite a punch.

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Discovered in December 2018

I’m a big fan of Anders Enger Jensen. He’s a retro composer from Norway, I’m proud to support him on Patreon, and I love using his music for incidental underlays and many other video projects (with his very kind permission of course). His latest compilation album is available on Sportif – check it out and …

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How to add Subscription Alerts to your stream in OBS Studio

Have you seen those fancy graphic overlays that animate over gaming live streams? They’re great for audience interactions, and when I did my research on how to create those, I came across Streamlabs.com. That’s a service most successful streamers seem to use these days. There are two ways to set this up: either download a …

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Where is the Symmetry Option in ZBrush

No matter how hard I try, I just never remember where the Symmetry option is hiding in ZBrush. At least I remember this website, so when I search here next time, this post should come up. Which tells us that Symmetry in ZBrush is in the Transform Menu. Here’s a link to the official documentation, …

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Creating a Zoom Blur Effect in Photshop

In this episode I’ll show you how to create a moving Zoom Effect in Photoshop, using the Radial Blur Filter. I’ll also explain the use of Smart Objects and how to blend the original image with the blurred version using a Layer Mask. I’ve used this effect to create the thumbnail for my Vertigo Shot …

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