Category Archives: Screencasts

Building a scene with dForce Magnets – 3D Shenanigans #23

In this live even I’ll show you how to use the dForce Magnets by Esha and Riversoft. I’ve had this question many times, perhaps my approach to using them helps to inspire you.

I’ll start with a demo of how to add magnets to an plane object and explain how this product differs from a regular rigid follow node. Then I’ll move on to building a bed scene in which I’ll drape a duvet/sheet over a sleeping character.

Enjoy!

DAZ Studio 114: Introduction to Lighting

In the following episodes I’ll tell you everything I know about lighting in DAZ Studio. It’s so much that I’ve decided to split this section into multiple smaller parts.

In this part I’ll explain the different types of lighting we have at our disposal, touch on surface properties as they apply to Iray and 3Delight, and I’ll explain how the default lighting works that we get with every new scene (and also how to remove it).

Going Shopping in Ironman13’s Clothing Boutique – 3D Shenanigans #22

In this live stream we’ll take two Genesis characters shopping in Ironman13’s Styling Clothing Boutique. We’ll build the whole scene from start to finish, including lighting and depth of field. This will bring some of the techniques together that I’ve shared with you recently, including how to spin the sundial.

PS: The stream dropped out towards the end. You can watch the second part here:

Here’s a list of products I’m using in this video:

Measuring DAZ Objects with Blender (Distance and Circumference)

In this episode I’ll show you two ways of measuring the metrics of objects from DAZ Studio using Blender. We can measure the distance between two arbitrary points using the new Measure Tool, while we can measure the circumference of an object with the MeasureIT add-on.

DAZ also offer a plugin to do this, but it’s $50 and looks a tad intimidating to use.

Building the “Fluffy Disco Kimokawaii” Animation in Carrara – 3D Shenanigans #21

In this episode I’ll explain how I’ve made the Fluffy Disco animation that I’ve posted last week.

I’ll start by building the animation in DAZ Studio using aniBlocks, then import the file into Carrara and add the hair. Once applied, we’ll drape it and have Carrara simulate the strands as the figure dances.

You can buy Carrara here (it’s often on sale and available for $60 or less).

Here’s the animation I’m referring to in this stream:

An Overview of Strand Based Hair in DAZ Studio – 3D Shenanigans #20

On today’s live stream, I’m giving you an overview on how to get started with the new Strand Based Hair feature in DAZ Studio 4.11. It’s only been released to the public yesterday, and we have not many details on how to create handsome looking hair with this tool, but I’ll let you in on what I’ve been able to gather so far, including how dForce fits into the picture.

I’ve made a quick animation with this tool this removing, here’s a standalone version of it.

Step into The Light – 3D Shenanigans #19

On this episode of 3D Shenanigans, I’m creating a character animation in which our protagonist steps out of the dark and is gradually revealed with light. We’ll do the walk, light and camera animation in DAZ Studio, then add my Patreon Freebie fog assets to the scene in Photoshop.

Join me on this creative journey with plenty of user input, and a technical hitch halfway through.

Products I’m using in this demo

Building a Kitchen Comic Scene in DAZ Studio – 3D Shenanigans #18

In this live event I’ll show you how to build the above funny kitchen scene. It’s simple with several subtle nuances, such as lighting and expressions. I’ll explain how to add your characters, pose them, adjust the camera, and add appropriate (comical) expressions. Then we’ll adjust the lights of the set and add our own to add separation between the figures and the background.

It’s got a little bit of everything.

Animating sunlight (SS Time) in DAZ Studio

I’ve recently explained how to make use of the realistic sun disk in DAZ Studio. I’ve talked about how to make this thing visible and how to set it to mood/effect you want, and I’m pleased with the results. This workflow works great for still images, but for animations, it quickly becomes clear that the SS Time parameter under Render Settings – Environment cannot be keyframed.

Or can it? Looks like it can, thanks to a little helper tool called the Sun Dial. Let me show you how it works.

Continue reading Animating sunlight (SS Time) in DAZ Studio

Creating a Sunset Portrait in DAZ Studio – 3D Shenanigans #17

In this live event I’ll show you how to create a realistic sunset portrait in DAZ Studio. I’ll explain how to use the Sun and Sky option in the render settings to tweak the time of day, how to make the sun visible and how to move it into position.

Finally we’ll add a character who’s looking at the sunset, dressed in one of Biscuit’s hair and dForce outfits. I’ll even discuss some Tonemapping options to get a handsome looking image without postwork.

Because after all, it’s my birthday today 🙂