ZAppLink is a ZBrush feature that allows you to use 2D painting tools to paint the texture on a 3D object, as it’s seen in the workspace. Rather than exporting, editing and re-importing textures, drawing on awkwardly layed out UVs, or solely relying on 3D painting tools, you can simply frame your object and draw on it – with anything that supports the PSD file format.
This is different to using GoZ which relies on 3D features of a painting app (such as Photoshop Extended – which I don’t have). ZAppLink allows you to use other 2D tools in your pipeline such as SketchBook Pro, Manga Studio, Corel Painter and many others.
Here’s a quick guide on how to use ZAppLink in ZBrush 4R6.


I’ve gotten over the culture shock of the ZBRush Interface. It grows on you after a while. Or so I keep telling myself.
Confusion, headaches, frustration, anger, hopelessness, sadness, depression and resentment. Those words probably best describe my first two days with this new software.
Don’t panic, this post is not in French, it’s merely an homage to my man Fred Lebain whose collection of Holga images has always inspired me.